In case you haven't been keeping up to date on the upcoming
changes, no problem! Here is the newest in changes that are coming to the
PBE and possibly soon to live!
Also things that are highlighted as green can be seen as a buff, things highlighted in red as a nerf, and things in blue are about the same, just retuned.
Also things that are highlighted as green can be seen as a buff, things highlighted in red as a nerf, and things in blue are about the same, just retuned.
Ahri
Fox-Fire [ W ]
- Now costs 50/50/50/50/50 mana decreased from 60/60/60/60/60
- Enemies hit by multiple fox-fires now take 30% damage from each additional fox-fire beyond the first decreased from 50%
Charm [ E ]
- Added to the tooltip: "Orb of Deception's true damage is also increased by this effect."
- Added to the tooltip: "Enemies hit by Charm take 20% more magic damage from Ahri for 4 seconds."
- Now costs 85 mana decreased from 90
Spirit Rush [ R ]
- Now deals 70/110/150 damage increased from 70/105/140
Fizz
Seastone Trident [ W ]
- Scaling of additional magic damage on hit decreased to 0.15*AP from 0.35*AP
Heimerdinger
-Base Mana Regen per 5 seconds is now 6 reduced from 7
-Base Damage is now 53 increased from 49.24
-Base Damage is now 53 increased from 49.24
-Base Damage now scales with 2.7 reduced from 3
-Base Mana now scales with 40 reduced from 65
-Base Armor is now 10 increased from 7
-Base Health Regen per 5 seconds is now 0 reduced from 4.5
-Base Health Regen per 5 seconds now scales with 0.6 increased from 0.55
-Base Mana Regen per
5 seconds is now 0.6 reduced from 0.65
-Tips - Added: 'Spreading out Hextech Micro-Rockets
leads to more reliable damage and more efficiency against multiple targets,but
focusing it creates the biggest impact.'
Techmaturgical Repair Bots [ Passive ]
- Heimerdinger gives nearby allied H-28G turrets and Champions increased health Regeneration
Techmaturgical Repair Bots [ Passive ]
- Heimerdinger gives nearby allied H-28G turrets and Champions increased health Regeneration
H-28G Evolution Turret [ Q ]
- Can hold 1/1/2/2/3 Kit(s) at once increased from 1/1/2/2/2
- Deals 12/22/29/36/42 (+0.125*AP) magic damage each attack
- Deals 12/22/29/36/42 (+0.125*AP) magic damage each attack
Hextech Micro-Rockets [ W ]
- Rocket damage now scales with 0.45 reduced from 0.55
- Champions and Monsters hit by more than one rocket take 20/20/20/20/20%
magic damage
- Max rocket
damage added - 108/162/216/270/324
- Now costs 70/80/90/100/110 Mana decreased from 65/85/105/125/145
- Range is now 1525 increased from 1000
- Cooldown is
now 11/11/11/11/11 increased from 10/10/10/10/10
CH-2 Electron Storm Grenade [ E ]
- Slows their Movement Speed by 35/35/35/35/35%
- Slow duration is now 2/2/2/2/2 seconds changed from 1/1.5/2/2.5/3
- Stun duration is now 1.25/1.25/1.25/1.25/1.25 seconds
- Now costs 85/85/85/85/85 Mana changed from 80/90/100/110/120
- Range is
specified to be 970
- Cooldown is
now 18/16/14/12/10 increased from 13/12/11/10/9
UPGRADE!!! [ R ]
- H-28Q Apex Turret: Beam now
deals 225/300/375 increased from 200/250/300
- H-28Q Apex Turret: Now scales with 0.8 decreased from 1
- H-28Q Apex Turret: Now scales with 0.8 decreased from 1
- Hextech Rocket Swarm: Each rocket now deals 130/180/225 damage
- Hextech Rocket Swarm: Champions and Monsters hit by
multiple rockets take reduced damage, max 500/690/865
- CH-3X Lightning Grenade: damage dealt now specified to be 150/200/250
- CH-3X Lightning Grenade: damage dealt now specified to be 150/200/250
- Now costs 100/100/100 Mana increased from 90/90/90
- Cooldown is
now 100/85/70 changed from 120/105/90
Kassadin
Kennen
Mark of the Storm [ Passive ]
- Now lasts 6.25 increased from 5 seconds
- Stun's duration is now specified to be 1 second
Lighting Rush [ E]
- Movement speed now increases by 335 changed from 100% of his base movement speed
Kassadin
- Base Magic Resist is now 30 decreased from 31.25
- Base magic Resist no longer scales with levels
Null Sphere [ Q ]
- Now deals 80/115/150/185/220 magic damage decreased from 80/130/180/230/280
- Now silences the target for 1.5/1.8/2/2.3/2.5 seconds changed from 1/1.4/1.8/2.2/2.6
Riftwalk [ R ]
- Now deals 80/105/130 Damage increased from 70/100/130
- Now scales by +0.6*AP decreased from +0.8*AP
- Tooltip now says: 'Additionally, each subsequent Riftwalk within the next 8 seconds costs 100 additional Mana and deals 50/55/60 (+0.1*AP) additional damage, stacks up to 10 times.'
- Added to the tooltip: "If Kassadin hits an enemy champion with Riftwalk, it refunds 50% of the cost."
Kennen
Mark of the Storm [ Passive ]
- Now lasts 6.25 increased from 5 seconds
- Stun's duration is now specified to be 1 second
Lighting Rush [ E]
- Movement speed now increases by 335 changed from 100% of his base movement speed
Lee Sin
Tempest/Cripple [ E ]
- Range is now 425 increased from 350
Leona
Solar Flare [ R ]
- Now costs 100/100/100 mana decreased from 100/150/200
Lux
Final Spark [ R ]
- Range is now 3340 previously stated 0
Master Yi
Meditate [ W ]
- Now costs 50 mana decreased from 50/65/80/95/110
Morgana
- Base
range now 450 increased from 425
Tormented Soil [ W ]
- Damage taken by enemies on the cursed ground is now 23/36/49/62/75 increased from 20/32.5/45/57.5/70
Shen
Shadow Dash [ E ]
- Range is now 600 increased from 575
Shyvana
Flame Breath [ E ]
- Basic attacks to debuffed targets are now capped at 100 against monsters
Tormented Soil [ W ]
- Damage taken by enemies on the cursed ground is now 23/36/49/62/75 increased from 20/32.5/45/57.5/70
Shen
Shadow Dash [ E ]
- Range is now 600 increased from 575
Shyvana
Flame Breath [ E ]
- Basic attacks to debuffed targets are now capped at 100 against monsters
Sivir
- Base
damage now scales with 3 increased from 2.9
- Base attack speed is now .658 increased from .625
- Attack speed gained per level is now 1.6% increased from 1%
- Base attack speed is now .658 increased from .625
- Attack speed gained per level is now 1.6% increased from 1%
- Magic
rating is now 1 decreased from 2
- Difficulty
rating is now 3 decreased from 5
Ricochet [ W ]
- Tooltip now says "Sivir's next 3/3/3/3/3 basic attacks bounce to nearby
targets, dealing physical damage to the first target and (60/65/70/75/80%
of total Attack Damage) physical damage to each subsequent target."
- Added to the tooltip "Only the
first target is affected by on-hit effects. Each target may only be hit once by
each Ricochet."
- Cooldown is now 9/8/7/6/5 increased from 7/6/5/4/3
- Mana cost is 40 decreased from 50
Spell Shield [ E ]
- Mana
regain is now 60/75/90/105/120 decreased from 150/150/150/150/150
- No longer has a mana cost
On the Hunt [ R ]
- Now has a Passive "Sivir gains 40/60/80% Attack speed while
Ricochet is active."
- Active: Sivir rallies her allies for 10/10/10 seconds, granting all nearby allies an
initial 60/60/60%
Movement Speed bonus that reduces to 20/20/20%
after 4/4/4 seconds
- No longer has a mana cost
- Cooldown is now 100/80/60 decreased from 100/90/80
Skarner
- Base Attack speed is being reduced by 1%
Soraka
Wish [ R ]
- Now costs 100/100/100 mana decreased from 100/175/200
Syndra
Unleashed Power [ R ]
- Added to the tooltip : "Unleashed power manipulates the three Dark Spheres orbiting Syndra, in addition to Dark Spheres previously created."
- Minimum total damage is now 270/405/540 (+0.6*AP)
Tryndamere
Spinning Slash [ E ]
- Cooldown on crit is reduced to 1 second decreased from 2 seconds
- Added to the tooltip: "This effect is doubled against champions."
Viktor
Chaos Storm [ R ]
- Now costs 100/100/100 mana decreased from 125/175/225
Skarner
- Base Attack speed is being reduced by 1%
Crystal Slash [ Q ]
- Mana cost is being reduced from 20/22/24/26/28 down to 16/18/20/22/24
- The slow is being moved to Fracture
- When target is hit, it applies an attack speed buff for 6 seconds that stacks up to 3 times 4/5/6/7/8
Exoskeleton [ W ]
- Attack speed bonus is removed
- Cooldown being lowered from 18 seconds to 14 seconds
- Max movespeed being increased from 15/17/19/21/23 to 24/28/32/36/40 and ramps up over 3 seconds
- Duration will remain at 6 seconds
- Shield value being increased from 70/115/160/205/250 to 75/125/175/225/280
- Shield AP ratio being increased from 0.6 to 0.8
Fracture [ E ]
- Mana cost reduced from 50/55/60/65/70 to 30/35/40/45/50
- Heal portion removed
- Targets hit are slowed by 30/35/40/45/50% for 2.5 seconds
- Missle range increased from 800 to 1000
- Missle width reduced from 120 to 90
Impale [ R ]
- Now roots targeted champion during the windup animation
Soraka
Wish [ R ]
- Now costs 100/100/100 mana decreased from 100/175/200
Syndra
Unleashed Power [ R ]
- Added to the tooltip : "Unleashed power manipulates the three Dark Spheres orbiting Syndra, in addition to Dark Spheres previously created."
- Minimum total damage is now 270/405/540 (+0.6*AP)
Tryndamere
Spinning Slash [ E ]
- Cooldown on crit is reduced to 1 second decreased from 2 seconds
- Added to the tooltip: "This effect is doubled against champions."
Viktor
Chaos Storm [ R ]
- Now costs 100/100/100 mana decreased from 125/175/225
Xerath
Ascended Form [ Passive ]
- Tooltip now states "Xerath feeds on
arcane power, making him increasingly resilient to physical harm. He converts 15% of his Ability Power
into Armor."
- Mana regeneration is now 40(+5 per level) changed from 12% base mana
Arcanopulse [ Q ]
- Now fires a long-range beam, without
Xerath charging prior to it
- No longer says "Charging the spell
increases its range"
Locus of Power [ W ]
- Renamed back to Locus of Power from
Ascension
- No longer says "Stationary
artillery mode that shoots four times before going on cooldown"
- Tooltip now says "Xerath immobilizes
himself near a source of magical power, increasing the range of all his spells
and causing his magic damage to ignore 16/22/28/34/40%
of his target's Magic Resist. Lasts 8/8/8/8/8 seconds or until toggled off. When
the effect ends, Xerath's Movement Speed is increased by 35/35/35/35/35% for 2/2/2/2/2 seconds"
- No longer has a mana cost
- Range now states "0"
- Cooldown is now 20/16/12/8/4
Stasis Orb [ E ]
- Now deals 85/120/155/190/225 damage decreased from 100/140/180/220/260
- Scaling is back to +0.45*AP decreased from +0.6*AP
- Stun duration changed to "between 1 and 2 seconds" changed from 1/1.3/1.5/1.8/2 seconds
- Added to the tooltip: "The longer Stasis Orb travels the longer it's stun lasts."
- Range is increased to 1050 from 1000
- Cooldown is now 15/13.5/12/10.5/9 changed from 13/12.5/12/11.5/11
Ascension [ R ]
- Arcane Barrage now deals 125/175/225 damage decreased from 150/200/250
Zed
Death Mark [ R ]
- The shadow now lasts for 6/6/6 seconds
- Now spawns a Living Shadow at his starting location, instead of behind the enemy champion
- Added to the tooltip: "Reactivating Death Mark during this time will cause Zed to switch positions with the Living Shadow created by Death Mark."
Zyra
Deadly Bloom [ Q ]
- Range is now 800 decreased from 825
Rampant Growth [ W ]
- Now grants 2/4/6/8/10% Cooldown Reduction decreased from 4/8/12/16/20%
- Range is now 850 increased from 825
Zyra
Deadly Bloom [ Q ]
- Range is now 800 decreased from 825
Rampant Growth [ W ]
- Now grants 2/4/6/8/10% Cooldown Reduction decreased from 4/8/12/16/20%
- Range is now 850 increased from 825
There will also be new skins and some visual upgrades on some champs like Haunting Zyra, a Sivir Visual upgrade, Sultan Gankplank, Officer Vi and such! Here are some pics of what's coming! Oh yes, new Turret Range Indicators!
Haunting Zyra |
Sultan Gankplank Splash |
Officer Vi Model |
New Tower Range Indicators |
Don't forget there are some Legacy Skins that will be available this Harrowing the list is:
- Mundo Mundo
- Pumpkinhead Fiddlesticks
- Kitty Cat Katarina
- Zombie Ryze
- Lollipoppy
- Nosferatu Vladimir
- FrakenTibbers Annie
- Definitely Not Blitzcrank
- Bewitching Nidalee
- Haunting Nocturne
- Headless Hecarim
- Haunted Maokai
- Underworld Twisted Fate
- Headmistress Fiora
- Pirate Ryze
- Zombie Brand
Don't miss your chance to get these skins! You can check out youtube by typing in these names and a Spotlight will show up like Kitty Cat Katarina . Also there will be mystery gifting when you gift a mystery gift, your purchase unlocks a random skin for a champion yur friend owns! This includes legendary or ultimate skins!
If I missed some things let me know! Also what do you guys think of the new changes?
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