Friday, October 25, 2013

NACL & More S4 Changes - New League of Legends Updates

NACL

Some of you may not have heard but there's currently a new Challenger league called the North American Challenger league.  Teams are invited to play in an 8 - week season to play for a total prize pool of $35,000 which would split up like this for the teams:

1st -  $10,250
2nd - $6,250
3rd/4th - $4,500
5th/6th - $2,750
7th-10th - $1,000

Here is the current breakdown of the conferences:

Elder Lizard Conference
1.Clogo std.png Team Coast10-0
2.Crslogo std.png Team Curse7-2
3.COGlogo std.png COGnitive Gaming3-7
4.Velocity eSportsLogo std.png Velocity eSports2-8
5.IOlogo std.png Infinite Odds2-10
Ancient Golem Conference
1.Complexitylogo std.png compLexity Gaming9-2
2.Logo std2.png Napkins in Disguise5-3
3.Crslogo std.png Curse Academy4-5
4.TBDlogo std.png To Be Determined4-6
5.GgLAlogo std.png Gold Gaming LA4-7



















Source

Currently Team Coast and Complexity are showing the most promise thus far going 10-0 and 9-2 respectively with honestly no signs of slowing down.  With these two just recently having their match up, it looks like Coast is swimming through the competition so far.  

The next match will be between Velocity Esports (VES) vs compLexity Gaming (COL) on 10/28/2013 @ 5 PM PST.  You can check out their streams at Twitch or on Azubu .

You can find more information on the NACL @ NACL Gamepedia and @ NACL Home Site


Season 4 Changes - 

So there's another set of changes coming to Season 4 and with much anticipation, it is about supports!  Finally supports are getting the love they need by increasing their gold income and to be honest, really being an actual 5th player on the team, not just your ward/oracle bot.  Xelnath posted on reddit with an overview of whats to come here reddit post link.

To give you a TLDR and point out the most important notes here is what's to come:
- Largely increased gold income for players that don't last hit ie Supports
- Bonus XP for Junglers and Laners that fall behind
- Capped warding for players (so it's not 99% up to the support to provide vision)
- Trinkets! (which will provide vision in 3 varied ways)
- Improved masteries to share gold in lane(targetted at supports)
- Better GP/5 items that more match the flow of games for supports
- Assists that will give you more gold as you keep racking up more assists vs kills!

On top of all of these changes to optimize the support playstyle, they will be reworking alot of the support abilities since they have been tuned to be useful without a major gold income.  Things like more speed with Nami, more AD with Janna's shield are the first ideas to come out.  This will definitely create more diversity on the Rift and we can be excited to see what special niches your favorite supports will fill out!

Some supports that I see that will be exceedingly powerful unless they change their ratios and abilities around?

1.  Leona - She is already pretty beastly with everything she brings to the table.  After a little bit of levels to her W and maybe 1 defensive item, she is a mad peeling machine that becomes a formidable off-tank as well.  Adding real gold income into that and build some real items?  Woo.. you're gonna have a tough time getting the "Radiant Dawn" off ya.

2.  Janna - Have you faced a decent Janna in ARAM?  The amount her shield absorbs when maxed and with AP items is absurd... add in real Cooldown Reduction and some AP.. the ADC Marksmen that you thought you were blowing up is actually going to live through your burst AND some.  She's already amazing at peeling, but then the super shields on top of that?  If you're against her you will have a super rough time.

3.  Taric - Yes, good ol' Taric.  Our favorite Gem Knight who has fallen out of flavor will definitely come back swinging with a big punch.  If you haven't faced a properly played Taric then you're lucky.  He is actually alot scarier than most people give him credit for.  He brings alot of buffs that are very strong to team fights that is almost as good as having the Baron Buff.  Heals, stuns, armor reduction on enemies, bonus power to team... without the proper tuning I guarantee you he will be a wrecking force that is one, really freaking tanky, and two a great true support.


So these are some of the changes coming to Season 4, what do you think of the changes?



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